The Gearheadz is an after-school program where LHS students get hands-on experience with all aspects of building a robot. Team members work together with professional engineers from industry to dream up, design, build, test, and drive a robot that they then compete with and against high school teams as part of the world-renown FIRST program. The program’s main season begins in early January and runs through March when the team competes in regional competitions against teams from as far away as Canada, Mexico and even Australia. The team is hosted by the LHS Math Science and Technology (MST) academy but students from all of the high schools academies are welcome. Previous experience in robotics is not required – anyone with an interest and enthusiasm in trying new things and building cool stuff is welcome.

What is FIRST?

The varsity Sport for the Mind, FRC combines the excitement of sport with the rigors of science and technology. Under strict rules, limited resources, and time limits, teams of 25 students or more are challenged to raise funds, design a team "brand," hone teamwork skills, and build and program robots to perform prescribed tasks against a field of competitors. It’s as close to "real-world engineering" as a student can get. Volunteer professional mentors lend their time and talents to guide each team.

Check Out This Year's Game

Past Games

In the 2013 game, Ultimate Ascent, frisbees were the game pieces with three different sized goals. At the end of the game, bonus points were given to robots that could lift off the floor off of a pyramid structure with more points given for those robots who could climb to the second or third levels. The Gearheadz robot "Frisbo" was one of the very few teams that scored by shooting a frisbee into the very top of the pyramid.
In the 2012 game, Rebound Rumble, two Alliances of three teams compete by trying to score as many basketballs in the hoops as possible during the two-minute and 15-second match. Balls scored in higher hoops score Alliances more points. Alliances are awarded bonus points if they are balanced on bridges at the end of the match. In matches where opponent Alliances work together to balance on the white "Coopertition" bridge, all participating teams earn additional valuable seeding points.
In the 2011 game, LOGO MOTION, two alliances of three teams compete on a 27-by-54-foot field with poles, attempting to earn points by hanging as many triangle, circle, and square logo pieces as possible. Bonus points are earned for each robot that can hang and assemble logo pieces to form the FIRST logo. Robots can also deploy Mini-Bots to climb vertical poles for a chance to earn additional points.
In the 2010 game, BREAKAWAY, two alliances of three teams compete on a 27-by-54-foot field with bumps, attempting to earn points by collecting soccer balls in goals. Additional bonus points are earned for each robot suspended in air and not touching the field at the end of the match.